YOUTH. KNOWLEDGE. POSSIBILITY.

Know the risks.
Own your
next move.

Addiction can be hard to talk about.
Let’s start with curiosity.

We’re Inform Addiction. We use games and approachable education to help young people understand addiction, build awareness, and know where to turn for support.

The cookie demo is not our full game.

A character in an orange hoodie explores a sunlit, block-built coastal town.
IDEAS RECOGNIZED
IN HEALTH INNOVATION

AHS i4 LaunchpadWinner

Helios & Cumming School of MedicineResearch Innovation Award winner

OUR PARTNERS

Connected by a shared purpose.

01 / UNDERSTAND THE PATTERN

Real information.
Room for questions.

Addiction is a health issue, not a label for someone’s character. Understanding it is a starting point for safer choices and better conversations.

THE BASICS

When wanting becomes
hard to control.

Addiction can involve strong cravings, difficulty controlling use, and continuing despite harm. With substances, it can affect health, relationships, school, and everyday life. Enjoyment by itself is not addiction.

There isn’t one reason it happens. A person’s biology, stress, experiences, and surroundings can all matter. Support and treatment can help; people do not have to work it out alone.

Learn more with CAMH ↗

Why talk about this
when you’re young?

Growing up brings new independence, relationships, and pressures. It’s also a time when patterns can take shape. The people, opportunities, and support around you help make a difference.

Being informed means knowing the risks and knowing you can ask for help—even before something feels like a big problem.

Youth & substance use: PHAC ↗

Get to know the different risks.

Pick a topic to explore ↓
01Nicotine & vapingMore than a harmless habit

Vapes can deliver nicotine, which can cause dependence and addiction. For young people, nicotine can make concentrating, learning, and managing emotions harder. Vaping aerosol can also contain harmful chemicals.

Cravings and feeling irritable when you can’t vape can be signs of nicotine withdrawal. Struggling to quit is a reason to get support, not a reason to feel ashamed. A health professional can help you find an appropriate quitting plan.

Health Canada: risks of vaping ↗Youth guide to quitting ↗
02AlcoholKnow what can change

Alcohol can affect attention, judgement, coordination, and memory. Drinking a lot at once can cause alcohol poisoning. Repeated heavy use can harm physical and mental health and may lead to alcohol use disorder.

Not drinking is a valid choice. You don’t owe anyone an explanation. If you’re worried about your own use or a friend’s, a trusted adult or health professional can help you decide what to do next.

Health Canada: alcohol risks ↗Making a choice about alcohol ↗
03CannabisNatural doesn’t mean risk-free

Cannabis can affect memory, attention, coordination, and decision-making. Youth and young adults are more vulnerable to some harms. Starting young and using frequently can increase the risk of dependence and mental health problems.

People can react differently. Feeling anxious or having trouble with school or everyday tasks is worth taking seriously. If use feels hard to change, talk with a health professional. Avoid driving or riding with someone who is impaired.

Health Canada: cannabis & your health ↗
04Gaming & reward loopsFun, habits, and when to check in

A high score or loving a game does not mean you have an addiction. The WHO describes gaming disorder as difficulty controlling gaming, gaming taking priority over other activities, and continuing despite negative consequences, with significant effects on everyday life.

It affects a small proportion of people who play. Notice if play is consistently crowding out sleep, school, or relationships. A stopping plan and a conversation with someone you trust can be useful first steps.

WHO: understanding gaming disorder ↗
LOOK FOR PATTERNS, NOT LABELS

Something feels different?

Using more than planned, repeated difficulty cutting back, giving up things you care about, or continuing despite problems are reasons to check in. These signs can have different causes; they aren’t a diagnosis.

Find someone to talk to →

02 / LEARN THROUGH PLAY

A world to explore.
A reason to reflect.

Our vision for Inform Addiction is a story-driven, explorable game where young people can encounter choices, talk to characters, and reflect on the pressures and supports around them.

Two characters pause at a block-built town plaza with an arcade and a welcoming community courtyard.
01

Move through a living world.

A block-built setting with places to discover and characters to meet.

02

Follow a story. Make a choice.

Explore scenarios around peer pressure, coping, rewards, and asking for help.

03

Bring the conversation back.

Connect moments in the game to real-life questions, relationships, and support.

PLAYABLE · BRIEF DEMOChocolate chip cookie from the playable Cookie Lab demo
Cookie LabClick. Upgrade. Notice the pull.

A SMALL TASTE OF THE IDEA

Try the loop.
Then look behind it.

This is a brief demo—not our actual Inform Addiction game.

Build a cookie bakery, collect upgrades, and notice what makes “one more” appealing. When you choose End & reveal, see how rewards, surprises, and moving goals influenced the experience.

The demo illustrates a few reward-loop ideas. It does not recreate addiction, assess your risk, or represent the full story-based game.

Play the brief demo No account · No purchases · End whenever you choose

03 / YOUR NEXT MOVE

Small steps.
People in your corner.

You don’t need all the answers before you start a conversation. Support can begin with one person and one honest sentence.

Give yourself a moment.

Notice what’s happening around an urge: stress, boredom, a place, a notification, or certain people. Naming it can help you describe what support you need.

Make a plan together.

Choose someone you trust—a caregiver, teacher, counsellor, coach, or health professional. Ask for help with a next step that fits your situation.

Keep your world bigger.

Make room for friendships, rest, movement, and activities that matter to you. Connection and supportive environments are part of prevention.

WORRIED ABOUT A FRIEND?

Lead with care.
Leave judgement out.

Choose a calm, private moment. Share something you’ve noticed instead of a label: “You’ve seemed overwhelmed lately. Want to talk?” Listen, ask what would help, and offer to find support together.

You are not responsible for fixing someone else’s substance use. Keep your own boundaries and involve a trusted adult when safety is a concern.

Kids Help Phone: talking with a friend ↗

04 / FIND SUPPORT IN CANADA

You don’t have to
figure it out alone.

Whether you’re curious, concerned about someone, or ready for a change, these services can help you take a next step.

Immediate danger or a possible overdose?Call 911 or your local emergency number.
FIND SERVICES

Substance use support near you

Explore provincial, territorial, and community resources through the Government of Canada.

YOUTH QUITTING GUIDE

Help with nicotine

Health Canada’s “I quit for me” guide offers youth information and support for quitting smoking or vaping.

These are independent services, not Inform Addiction helplines. Information checked September 2026; see each provider for current service details. Outside Canada, use local health and emergency services.

05 / ABOUT INFORM ADDICTION

Big questions deserve
a more engaging start.

We’re here to help youth understand the risks of addiction—and feel more comfortable asking questions about them.

Inform Addiction brings together game-based learning, approachable information, and pathways to support. Our aim is to make education something young people can explore, discuss, and connect to their own lives.

We believe curiosity opens a conversation. Clear information helps it grow. And no game replaces the people and professional support someone may need.

RECOGNITION

AWARD WINNER

Helios and Cumming School of Medicine Research Innovation Award

University of Calgary

About the award ↗

A FEW GOOD QUESTIONS

Let’s be clear.

About the project, the demo, and getting support.

Is the cookie demo your actual game?

No. Cookie Lab is a brief, standalone demonstration of reward-loop ideas. It is not our actual Inform Addiction game, and it does not represent the full story-based experience.

Does wanting another turn mean I’m addicted?

No. Enjoying a game, feeling an urge, or earning a high score does not establish addiction. Ongoing loss of control and significant harm matter. A qualified professional can assess concerns. Read the WHO explanation.

Do I have to be in a crisis to ask for help?

No. You can talk to someone because you have questions, want to make a change, or are worried about a friend. Kids Help Phone supports young people with a wide range of concerns. Explore the support options.

Can this website diagnose or treat addiction?

No. This is an educational project, not a clinical service or a diagnostic tool. The demo has not been presented as a validated prevention or treatment program. A health professional can help assess your needs and discuss care.

Can I use the demo with a class or youth group?

The demo includes a grown-up guide and a reflection at the end. Agree on a stopping point, make participation optional, and discuss what participants noticed. Avoid comparing scores as a measure of self-control. Open the brief demo.

YOUR NEXT MOVE CAN BE A CONVERSATION.

Stay curious.
Stay connected.

Find your support